Showing posts with label download. Show all posts
Showing posts with label download. Show all posts

Wednesday, January 30, 2008

Amazon Kindle needs to evolve before widespread acceptance


I have followed the development of ebook readers for quite a few years so was naturally interested in the mention of the Amazon Kindle in the 2008 Horizon Report, a report produced by Educause each year that identifies key trends in technologies that will affect teaching, learning, and creative expression. I was not familiar with this new product so I went up on Amazon and gave it a look.

Essentially, it is an evolved version of the Franklin ebook reader with the two most advanced features being its electronic paper display (this technology is not exactly new - Microsoft Reader uses a display that is easy on the eyes as well) and cell phone-like wireless connectivity. I like the concept of using cell phone technology for wireless support although it wouldn't be very helpful to someone like me who lives in a cell phone dead zone.

I was also underwhelmed that it appears to be monochrome and text only. Haven't they grasped the concept yet that a picture is worth a thousand words? For these kinds of major limitations I found the price too hefty as well - $399. What we really need is something thin and light with a decent sized display screen (sorry iPhone) and the ability to download text and images for a price of about $129 - sort of a derivative of an electronic picture frame device. Hewlett Packard has had the perfect device in development for a number of years but it has not been released to the public (a too conservative administration??).

Another shortcoming of the Kindle is the price point for the content. It says best sellers are $9.99 - come on, that's more than the price of a printed paperback and there's no printing cost, no inventory requirements, and no unsold copies!! Give me a break!! I suppose the major publishers are dictating the prices just like the film studios are insisting on $9.99 for downloadable movies from iTunes.

Steven Jobs recently expressed his disappointment that movie downloads have not been as successful as music downloads for Apple. It's not a mystery - mainstream DVDs can be purchased at Best Buy or Circuit City for $4.99 - $7.99 and you don't need to burn them to DVD or use Apple's set top box to watch them on your TV. Apple charges $3.99 for a download rental but again you have the conversion problem unless you use their set top box or watch it on your computer. Most of us have cable or satellite TV already that offers pay-per-view movies for $3.99 and no conversion is required. In addition, we can record them if we wish and keep them for as long as we wish (or until the DVD deteriorates).

What makes iTunes music selections so attractive is the ability to buy one song at a time for $.99 and forgoing the cost of an entire album. The price point is right and provides real savings to consumers. Such is not the case with most movie offerings and, in the case of the Kindle, ebooks.

Friday, July 20, 2007

Lulu offers image marketing tools without Corbis hassles

I was excited to discover this week that Lulu.com now offers user storefronts for selling images - both for download and art prints (with Lulu providing the matting, framing, and shipping). Their interface is pretty intuitive and offers the ability to set individualized copyright selection (Since I offer noncommercial use for free up on Flickr, I select Creative Commons Attribution rights on Lulu to provide commercial use for a fee). It also lets me specify the attribution text, automatically informs me what print size the resolution I have uploaded will support, lets me enter a detailed description, and provides extra art print options for purchasers if I have selected that distribution option.

They also have calendar templates available and I have several ideas for calendar themes I want to design. I also took advantage of their Live Help Chat interface to help me with my first product offering. The only thing that confused me a little is that when I clicked on the Set License button on the Licensing screen after I had already input my desired price, the interface took me to another layout for me to choose from additional rights options and deleted my pricing. I have now learned to click on the Set License button first, then select my license (in my case I must go to still another screen to choose Creative Commons Attribution), then enter my pricing information and click Save and Publish.

One other thing to be sure to do is to set your remission options in your account settings. If you don't set any remission options, Lulu will donate your revenue to a charity. I think they should automatically take you to the remission set up screen the first time you publish a product but they do not. It's up to you to remember to do it. However, it's still a great service and I won't even bother with SnapVillage anymore.

Today, I noticed that Lulu has signed an agreement with Getty Images to allow LuLu creators to use licensed images from the Getty Stockbyte, Digital Vision and Photodisc collections and Lulu will automatically add the license fee to the cost of the project much like they do with the matting and framing costs.

It's a way of integrating original content with licensed content that's long been needed:

"Creators of all sorts, from companies to authors, to hobbyists, to non-profits have been looking for higher quality images to incorporate into their creations whether these are technical manuals, novels, photo books or calendars. Our partnership with Getty Images will empower creators to not only have access to this content, but to use it to make their creations more marketable." - Bob Young, Lulu.com CEO

I also noticed that you can get product specific "Buy Now from Lulu.com" buttons similar to the Amazon associate product-linked icons like this:


Support independent publishing: buy this artwork on Lulu.

Terrific job, Lulu.com!!!!